<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: How Interesting, Not&#8230;</title>
	<atom:link href="http://vnr4.wordpress.com/2008/01/18/hello-world/feed/" rel="self" type="application/rss+xml" />
	<link>http://vnr4.wordpress.com/2008/01/18/hello-world/</link>
	<description>Low Calorie, Spoiler-Free Review Blog {Click me for the main page!}</description>
	<lastBuildDate>Thu, 11 Dec 2008 19:17:42 +0000</lastBuildDate>
	<generator>http://wordpress.com/</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: vnr4</title>
		<link>http://vnr4.wordpress.com/2008/01/18/hello-world/#comment-4</link>
		<dc:creator>vnr4</dc:creator>
		<pubDate>Mon, 28 Jan 2008 17:07:07 +0000</pubDate>
		<guid isPermaLink="false">#comment-4</guid>
		<description>Being harsher *just* to mock the visual novels and their makers would be too easy and, in the long-run, not all that fun to me. After the third or fourth time, it would definitely get stupid. I&#039;m glad you find this site helpful, that&#039;s what this is here for.

...But, if I have to be harsh to prove a point, then so be it. The criticisms are supposed to be of help and provide a closer look at the visual novel that an ultra positive review might not bring. That&#039;s the main reason for the disclaimer.

Thanks for reading.</description>
		<content:encoded><![CDATA[<p>Being harsher *just* to mock the visual novels and their makers would be too easy and, in the long-run, not all that fun to me. After the third or fourth time, it would definitely get stupid. I&#8217;m glad you find this site helpful, that&#8217;s what this is here for.</p>
<p>&#8230;But, if I have to be harsh to prove a point, then so be it. The criticisms are supposed to be of help and provide a closer look at the visual novel that an ultra positive review might not bring. That&#8217;s the main reason for the disclaimer.</p>
<p>Thanks for reading.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DaFool</title>
		<link>http://vnr4.wordpress.com/2008/01/18/hello-world/#comment-2</link>
		<dc:creator>DaFool</dc:creator>
		<pubDate>Tue, 22 Jan 2008 04:02:02 +0000</pubDate>
		<guid isPermaLink="false">#comment-2</guid>
		<description>Interesting approach.  I thought you would be way harsher than you ended up (like, 4ch harsh), but this has been very helpful (of course, the opinion might change once you review any game I had a part in ^_^)

The reason for the &#039;Pat on the back&#039; approach was in 2005, 2006 and early 2007, getting a visual novel out in the first place was extremely hard.  So anything that was completed was a feat in itself.  But of course now, with over 80+ games, we can afford now to be critical.</description>
		<content:encoded><![CDATA[<p>Interesting approach.  I thought you would be way harsher than you ended up (like, 4ch harsh), but this has been very helpful (of course, the opinion might change once you review any game I had a part in ^_^)</p>
<p>The reason for the &#8216;Pat on the back&#8217; approach was in 2005, 2006 and early 2007, getting a visual novel out in the first place was extremely hard.  So anything that was completed was a feat in itself.  But of course now, with over 80+ games, we can afford now to be critical.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
